Animations.reset ​

Contract 2.0.0 · package sha256 a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e · generated from configurator-runtime.d.ts by services/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.

Method of Animations · stable · since 2.0.0 · called as session.animations.reset

ts
reset(target?: string | Part, options?: C & SignalOption): Promise<Report>;

Every clip of target (or of all nodes and items) back to its first frame, stopped; each one's next toggle plays forward. Fires 'animation:stopped' once for each clip that was playing or paused (through a tx, when the commit is shown), so a count of started minus ended clips returns to 0; 1.x's resetAll() fired nothing. Through a tx: staged.

Default: target every loaded node and item

Options ​

Through Session:

Option Type Default What it does
actor Actor the expectGroup's actor when one is given, else 'app' Who made the write.
dryRun boolean false Runs and reports, then rolls back by design ('dry-run').
expectGroup HistoryGroup undefined A guard, checked at the call: this write belongs to the undo group you are running.
expectRevision number undefined (no check) If-match on session.revision.
origin string null Your tag, echoed unchanged in Report.origin and cause.origin.
signal AbortSignal undefined Cancels this call; the member's JSDoc says what an abort does.
supersede boolean false (the write is queued behind the transaction and applies after it closes) While a transaction is open: roll it back (it resolves 'superseded'); the writes queued behind it apply in call order, then this one, which supersedes an…
undo 'rebase' | (string & {}) a recorded-state change gets one step labelled 'Change'; a look-only write gets none; the session's first model (cause 'load') gets none, whatever the label: it is the floor of history An undo label makes this write one undo step.

Through Tx:

Option Type Default What it does
signal AbortSignal undefined Cancels this call; the member's JSDoc says what an abort does.

Refused here (typed never, so passing one fails to compile): actor, checkpoint, dryRun, expectGroup, expectRevision, origin, supersede, undo.

Abort (signal) ​

This call is a write (SignalOption.signal, the kinds of call).

A write: before the commit point it rolls back and rejects AbortError; after it, no effect, except that a running camera move stops where the last frame drew it (CameraMoveOptions).

Through a tx the commit point is the transaction's: aborting a write still loading rejects AbortError and stages nothing (catch it: unobserved, it rolls the transaction back, spec section 6.1, O6); aborting one already staged unstages it, its paths keeping the latest other write to them as after a failed savepoint (O7), and its Promise stays resolved 'staged'.

Generic-API test (spec 3.1) ​

Rule Result
1. Neutral name pass: reset names no product
2. A precedent pass: model-viewer (ar, camera-orbit, auto-rotate) (row G18); Unity Animator.Rebind (row G18); Unity AnimationClip.SampleAnimation (row G36); glTF 2.0 animations (row K64); Unity Animation.Play (row K64)
3. Two apps, or labs pass: 9 apps (ledger: app-04c2774145, app-0c773a4ee3, app-4762caacdc, app-b362a81c85, app-f3598fad77, app-f9a32142f1, app-fb16dd1985, app-fd09090420; fleet cross-check: app-04c2774145, app-0c773a4ee3, app-4762caacdc, app-b362a81c85, app-bcb7ef21da, app-f9a32142f1, app-fd09090420)
4. The cheaper fix first decided per need in Appendix B: rows G18, G36, K64 at tier stable (a member only where no rule, data, asset or app code serves the need)