CaptureSpec.source ​

Contract 2.0.0 · package sha256 a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e · generated from configurator-runtime.d.ts by services/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.

Property of CaptureSpec · stable · since 2.0.0

ts
source?: 'render' | 'displayed';

'render': off-display; the live camera, accumulators and canvas are untouched. 'displayed': the frame presented next after the call, as is (beauty or accumulated), at display size; the runtime re-presents an idle still as shown (an accumulated still's current mean, never a fresh sample, and the run goes on), and a destroy() after the call doesn't cancel it. Runtime overlays (rulers, hotspot badges) and role 'helper' items are in neither; a helper collection's stage layer and rules still apply.

Default: 'render'

Generic-API test (spec 3.1) ​

Rule Result
1. Neutral name pass: source names no product
2. A precedent pass: HTMLCanvasElement.toBlob (row G19); Unity ScreenCapture.CaptureScreenshot (row K38)
3. Two apps, or labs pass: 4 apps (ledger: app-4f16d2f6da, app-bcb7ef21da, app-ceb4eccc72, app-f9a32142f1)
4. The cheaper fix first decided per need in Appendix B: rows G19, K38 at tier stable (a member only where no rule, data, asset or app code serves the need)