CommitOptions.undo ​

Contract 2.0.0 · package sha256 a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e · generated from configurator-runtime.d.ts by services/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.

Property of CommitOptions · inherited by WriteOptions, TransactionOptions · stable · since 2.0.0

ts
undo?: 'rebase' | (string & {});

An undo label makes this write one undo step. 'rebase' (a reserved label) records no step and rebases history to the result: every earlier step, a shopper's included, can no longer be undone, and redo is cleared, also when the write is equal (spec section 6.1, O15); on an empty applyPatch([]) it clears history with no change. Use it for a later load (a saved design opened mid-session), or in an app that keeps its own undo; the session's first model is the floor by itself. Camera writes are never undo steps. Not for: keeping a sync out of history after shopper edits. Label the sync instead; a sync that changes nothing commits nothing.

Default: a recorded-state change gets one step labelled 'Change'; a look-only write gets none; the session's first model (cause 'load') gets none, whatever the label: it is the floor of history

Generic-API test (spec 3.1) ​

Rule Result
1. Neutral name pass: undo names no product
2. A precedent pass: ProseMirror history (addToHistory) (row K62); Unity Undo (row K62)
3. Two apps, or labs pass: 3 apps (ledger: app-04c2774145, app-4762caacdc, app-f9a32142f1)
4. The cheaper fix first decided per need in Appendix B: rows K62 at tier stable (a member only where no rule, data, asset or app code serves the need)