Events['animation:finished'] ​

Contract 2.0.0 · package sha256 a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e · generated from configurator-runtime.d.ts by services/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.

Property of Events · stable · since 2.0.0

ts
'animation:finished': ClipRef;

A clip reached the end of its play's direction (frame 0 for a reverse play), after its last play for loop: n; a loop: true clip never does.

Generic-API test (spec 3.1) ​

Rule Result
1. Neutral name pass: animation:finished names no product
2. A precedent pass: glTF 2.0 animations (row K64); Unity Animation.Play (row K64)
3. Two apps, or labs pass: 21 apps (ledger: app-0c773a4ee3, app-b362a81c85, app-f3598fad77, app-fb16dd1985, app-fd09090420; fleet cross-check: app-04c2774145, app-0c773a4ee3, app-37356bf09f, app-378d190f1b, app-4762caacdc, app-4fd23bc869, app-822bb9d6aa, app-8675b3225c and 13 more)
4. The cheaper fix first decided per need in Appendix B: rows K64 at tier stable (a member only where no rule, data, asset or app code serves the need)