Events.click ​Contract 2.0.0 · package sha256
a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e· generated fromconfigurator-runtime.d.tsbyservices/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.
Property of Events · stable · since 2.0.0
'click': {
readonly at: ScreenPoint;
readonly hit: Hit | null;
};
A click or tap on the canvas. A touch tap runs one pick and fires one 'click' (never a second,
synthetic one). None follows a drag that moved. A mouse or pen press is a click when it is
released within 6 CSS px of where it went down, and a touch is a tap when it lifts within
10 CSS px and 300 ms, as in 1.x; farther, it was an orbit or a drag and fires none. Not a
state event: no cause.
at ​readonly at: ScreenPoint;
hit ​readonly hit: Hit | null;
| Rule | Result |
|---|---|
| 1. Neutral name | pass: click names no product |
| 2. A precedent | pass: Pointer events (row K46) |
| 3. Two apps, or labs | pass: 23 apps (ledger: app-b4ae2fce25, app-ddfb017681, app-fc306ec3dc; fleet cross-check: app-04c2774145, app-0c773a4ee3, app-37356bf09f, app-378d190f1b, app-4762caacdc, app-4fd23bc869, app-822bb9d6aa, app-8675b3225c and 13 more) |
| 4. The cheaper fix first | decided per need in Appendix B: rows K46 at tier stable (a member only where no rule, data, asset or app code serves the need) |