Events['material:selected'] ​

Contract 2.0.0 · package sha256 a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e · generated from configurator-runtime.d.ts by services/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.

Property of Events · stable · since 2.0.0

ts
'material:selected': {
  readonly cause: Cause;
  readonly group: string;
  readonly material: string;
};

A global-material GroupNode's selection changed in a commit: material (a MaterialNode nodeId) is now selected in group. Fires for select(), undo, redo, applyPatch, setSceneModel, a restore or a reload alike; cause.kind tells which. One event per changed group; a group the commit removed fires nothing.

Fields ​

cause ​

ts
readonly cause: Cause;

group ​

ts
readonly group: string;

material ​

ts
readonly material: string;

Generic-API test (spec 3.1) ​

Rule Result
1. Neutral name pass: material:selected names no product
2. A precedent pass: Unity Renderer.sharedMaterial (row K9)
3. Two apps, or labs pass: 21 apps (ledger: app-b362a81c85; fleet cross-check: app-04c2774145, app-0c773a4ee3, app-37356bf09f, app-378d190f1b, app-4762caacdc, app-4fd23bc869, app-822bb9d6aa, app-8675b3225c and 13 more)
4. The cheaper fix first decided per need in Appendix B: rows K9 at tier app, stable (a member only where no rule, data, asset or app code serves the need)