FollowOptions.offset ​Contract 2.0.0 · package sha256
a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e· generated fromconfigurator-runtime.d.tsbyservices/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.
Property of FollowOptions · stable · since 2.0.0
offset?: 'rest' | 'current' | 'none';
'rest': keep the offset the two parts have in their rest poses (safe to call any time). 'current': keep today's offset. 'none': snap to the target.
Default: 'rest'
| Rule | Result |
|---|---|
| 1. Neutral name | pass: offset names no product |
| 2. A precedent | pass: Unity Animations.ParentConstraint (offsets) (row G6); Unity Animations.ParentConstraint (row K56); Babylon.js TransformNode.attachToBone (row K56) |
| 3. Two apps, or labs | pass: 2 apps (ledger: app-c1384707fc, app-f9a32142f1) |
| 4. The cheaper fix first | decided per need in Appendix B: rows G6, K56 at tier stable (a member only where no rule, data, asset or app code serves the need) |