Labs.shading ​

Contract 2.0.0 · package sha256 a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e · generated from configurator-runtime.d.ts by services/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.

Property of Labs · labs · since 2.0.0 · called as session.labs.shading

ts
readonly shading: {
  graph<U extends Record<string, ShadingUniformType>>(uniforms: U, build: (n: ShadingNodes<U>) => ShadingOutputs, options: {
    owner: Collection;
  }): Shading<U>;
};

Typed MaterialX shading graphs (a fabric grade, a wood grain).

Members ​

Member Summary
graph Builds a graph from typed nodes; uniforms names its inputs and their types.

Generic-API test (spec 3.1) ​

Rule Result
1. Neutral name pass: shading names no product
2. A precedent pass: Babylon.js NodeMaterial (row K21); Blender shader nodes (row K21)
3. Two apps, or labs labs: it graduates when a second app uses it; apps today: app-510d750508, app-59c5b5751e
4. The cheaper fix first decided per need in Appendix B: rows K21 at tier labs (a member only where no rule, data, asset or app code serves the need)