# `LookAtView.position`

> Contract 2.0.0 · package sha256 `a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e` · generated from `configurator-runtime.d.ts` by `services/onsite-scripter/scripts/build-contract-docs.mjs`; edit the source, not this file.

Property of [`LookAtView`](LookAtView.md) · stable · since 2.0.0

```ts
position: Point3;
```

The camera's world position, metres.

## Generic-API test (spec 3.1)

| Rule | Result |
| --- | --- |
| 1. Neutral name | pass: `position` names no product |
| 2. A precedent | pass (through its owner [`LookAtView`](LookAtView.md)): [Unity Transform.LookAt](https://docs.unity3d.com/ScriptReference/Transform.LookAt.html) (row `G42`); [Babylon.js ArcRotateCamera setTarget, setPosition](https://github.com/BabylonJS/Babylon.js/blob/master/packages/dev/core/src/Cameras/arcRotateCamera.ts) (row `G42`) |
| 3. Two apps, or labs | pass: 13 apps (ledger: app-fc306ec3dc; fleet cross-check: app-04c2774145, app-378d190f1b, app-4762caacdc, app-4f16d2f6da, app-510d750508, app-b4ae2fce25, app-bcb7ef21da, app-ceb4eccc72 and 5 more) |
| 4. The cheaper fix first | decided per need in Appendix B: rows `G42` (through its owner [`LookAtView`](LookAtView.md)) at tier stable (a member only where no rule, data, asset or app code serves the need) |
