MaterialSpec.labs ​Contract 2.0.0 · package sha256
a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e· generated fromconfigurator-runtime.d.tsbyservices/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.
Property of MaterialSpec · inherited by MaterialInput · labs · since 2.0.0
labs?: {
drawOrder?: number;
depthPrepass?: boolean;
envIntensity?: number;
shading?: Shading;
};
Labs fields: they may change in a minor.
Default: undefined
drawOrder ​drawOrder?: number;
Scene-wide draw order among transparent parts (fire before glass).
Default: 0
depthPrepass ​depthPrepass?: boolean;
Depth-only pre-pass (translucent ghosts without self-overlap).
Default: false
envIntensity ​envIntensity?: number;
Strength of environment reflections on this material only (1.x's envMapIntensity); the
stage's environment.intensity still applies. Check
supports('spec.material.labs.envIntensity') before using it.
Default: 1
shading ​shading?: Shading;
A typed MaterialX graph. The material keeps its base fields only where no graph applies: on a
runtime where supports('labs.shading') is false, for a graph with a node outside
ShadingNodes' set ('unsupported-spec' when it is built), and after the graph's dispose().
A supported graph is drawn on every path that draws the material (display, capture, every
quality tier and recovery level) with its current uniforms; one whose shader fails on the
device records 'unsupported-spec' naming the graph before its base fields show, in the
write's problems when known before it settles, else through the 'problem' event.
Default: undefined (no graph)
| Rule | Result |
|---|---|
| 1. Neutral name | pass: labs names no product |
| 2. A precedent | pass: glTF 2.0 doubleSided (row G12); Unity Material.renderQueue (row G12); Babylon.js PBRMaterial.environmentIntensity (row G65); Babylon.js AbstractMesh.renderingGroupId (row K13); Unity Object.Instantiate (row K8); glTF 2.0 alpha coverage (BLEND) (row K8) |
| 3. Two apps, or labs | labs: it graduates when a second app uses it; apps today: app-0c773a4ee3, app-4f16d2f6da, app-59c5b5751e, app-b362a81c85, app-b4ae2fce25, app-bcb7ef21da, app-ceb4eccc72, app-ddfb017681, app-fc07850558, app-fc306ec3dc |
| 4. The cheaper fix first | decided per need in Appendix B: rows G12, G65, K13, K8 at tier labs, stable (a member only where no rule, data, asset or app code serves the need) |