MaterialSpec.lighting ​Contract 2.0.0 · package sha256
a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e· generated fromconfigurator-runtime.d.tsbyservices/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.
Property of MaterialSpec · inherited by MaterialInput · stable · since 2.0.0
lighting?: 'lit' | 'unlit';
'unlit' skips lighting (KHR_materials_unlit).
Default: 'lit'
| Rule | Result |
|---|---|
| 1. Neutral name | pass: lighting names no product |
| 2. A precedent | pass: glTF KHR_materials_unlit (row K12); Babylon.js PBRMaterial.unlit (row K12); Unity Light.shadows (row K27); Babylon.js ShadowGenerator (row K27) |
| 3. Two apps, or labs | pass: 10 apps (ledger: app-0c773a4ee3, app-378d190f1b, app-4f16d2f6da, app-510d750508, app-59c5b5751e, app-b4ae2fce25, app-ceb4eccc72, app-ddfb017681 and 2 more; fleet cross-check: app-fc07850558) |
| 4. The cheaper fix first | decided per need in Appendix B: rows K12, K27 at tier stable (a member only where no rule, data, asset or app code serves the need) |