PartState.pickable ​Contract 2.0.0 · package sha256
a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e· generated fromconfigurator-runtime.d.tsbyservices/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.
Property of PartState · stable · since 2.0.0
pickable?: boolean | null;
false also keeps the part out of camera collision.
Default: unchanged
| Rule | Result |
|---|---|
| 1. Neutral name | pass: pickable names no product |
| 2. A precedent | pass: Unity Renderer.shadowCastingMode (row K60); Unity Renderer.receiveShadows (row K60) |
| 3. Two apps, or labs | pass: 21 apps (ledger: app-0c773a4ee3, app-b362a81c85, app-fc07850558, app-fc306ec3dc, app-fd09090420; fleet cross-check: app-04c2774145, app-0c773a4ee3, app-37356bf09f, app-4762caacdc, app-4f16d2f6da, app-59c5b5751e, app-822bb9d6aa, app-8675b3225c and 11 more) |
| 4. The cheaper fix first | decided per need in Appendix B: rows K60 at tier stable (a member only where no rule, data, asset or app code serves the need) |