RuleSpec.set ​Contract 2.0.0 · package sha256
a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e· generated fromconfigurator-runtime.d.tsbyservices/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.
Property of RuleSpec · stable · since 2.0.0
set: PartState;
What it writes on every match. A Material handle in it reads back as { materialId } (MaterialInput).
| Rule | Result |
|---|---|
| 1. Neutral name | pass: set names no product |
| 2. A precedent | pass: Unity GameObject.Find (row K7); DOM Document.querySelectorAll (row K7) |
| 3. Two apps, or labs | pass: 8 apps (ledger: app-4f16d2f6da, app-59c5b5751e, app-b362a81c85, app-b4ae2fce25, app-ceb4eccc72, app-ddfb017681, app-fc07850558, app-fc306ec3dc) |
| 4. The cheaper fix first | decided per need in Appendix B: rows K7 at tier stable (a member only where no rule, data, asset or app code serves the need) |