# `StageSettings.exposureEv`

> Contract 2.0.0 · package sha256 `a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e` · generated from `configurator-runtime.d.ts` by `services/onsite-scripter/scripts/build-contract-docs.mjs`; edit the source, not this file.

Property of [`StageSettings`](StageSettings.md) · stable · since 2.0.0 · called as `session.document.stage.exposureEv`

```ts
exposureEv?: number;
```

Relative stops, 0 = unchanged.

**Default:** 0

## Generic-API test (spec 3.1)

| Rule | Result |
| --- | --- |
| 1. Neutral name | pass: `exposureEv` names no product |
| 2. A precedent | pass: [Babylon.js ImageProcessingConfiguration.exposure](https://github.com/BabylonJS/Babylon.js/blob/master/packages/dev/core/src/Materials/imageProcessingConfiguration.ts) (row `E6`); [Unity RenderSettings.ambientIntensity](https://docs.unity3d.com/ScriptReference/RenderSettings-ambientIntensity.html) (row `E6`) |
| 3. Two apps, or labs | pass: 28 apps (ledger: app-b362a81c85; fleet cross-check: app-04c2774145, app-0c773a4ee3, app-37356bf09f, app-378d190f1b, app-4762caacdc, app-4f16d2f6da, app-4fd23bc869, app-510d750508 and 20 more) |
| 4. The cheaper fix first | decided per need in Appendix B: rows `E6` at tier stable (a member only where no rule, data, asset or app code serves the need) |
