StageSettings.ground ​Contract 2.0.0 · package sha256
a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e· generated fromconfigurator-runtime.d.tsbyservices/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.
Property of StageSettings · stable · since 2.0.0 · called as session.document.stage.ground
ground?: 'shadow' | 'none' | {
shadow: {
opacity?: number;
sizeM?: number;
y?: number;
on?: Query;
};
};
on: draw the ground's shadow on these parts (a floor). 'none' hides the runtime's ground and its shadow only, in a page document as in a layer: a shown light item that asks for a shadow (LightSpec.shadow) still casts it onto your floor items.
Default: the document's, else 'shadow'
| Rule | Result |
|---|---|
| 1. Neutral name | pass: ground names no product |
| 2. A precedent | pass: glTF 2.0 metallic-roughness material (row K10); glTF KHR_materials_sheen (row K10); glTF KHR_materials_transmission (row K10); glTF KHR_materials_unlit (row K10); Unity Light.shadows (row K27); Babylon.js ShadowGenerator (row K27); and 1 more in coverage.json |
| 3. Two apps, or labs | pass: 28 apps (ledger: app-04c2774145, app-0c773a4ee3, app-37356bf09f, app-378d190f1b, app-4762caacdc, app-4f16d2f6da, app-4fd23bc869, app-510d750508 and 20 more; fleet cross-check: app-04c2774145, app-0c773a4ee3, app-37356bf09f, app-378d190f1b, app-4762caacdc, app-4f16d2f6da, app-4fd23bc869, app-510d750508 and 20 more) |
| 4. The cheaper fix first | decided per need in Appendix B: rows K10, K27, K28 at tier stable (a member only where no rule, data, asset or app code serves the need) |