TextureSpec.url ​

Contract 2.0.0 · package sha256 a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e · generated from configurator-runtime.d.ts by services/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.

Property of TextureSpec · inherited by TextureSlot, TextureInput · stable · since 2.0.0

ts
url?: string;

png, jpg, webp, avif, ktx2, hdr. A relative URL resolves as fetch() resolves it, against the page's base URI, never against a scene model's assetBaseUrl: a texture path copied from a stored configurator is relative to its model's base, so make it absolute (new URL(path, assetBaseUrl).href) before a rule, materials.create or apply takes it.

Default: undefined (keep the slot's image)

Generic-API test (spec 3.1) ​

Rule Result
1. Neutral name pass: url names no product
2. A precedent pass (through its owner TextureSpec): glTF KHR_texture_transform (row G34)
3. Two apps, or labs pass: 4 apps (ledger: app-0c773a4ee3, app-f3598fad77; fleet cross-check: app-59c5b5751e, app-e61a0b42ad, app-f3598fad77)
4. The cheaper fix first decided per need in Appendix B: rows G34 (through its owner TextureSpec) at tier stable (a member only where no rule, data, asset or app code serves the need)