TextureSpec.url ​Contract 2.0.0 · package sha256
a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e· generated fromconfigurator-runtime.d.tsbyservices/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.
Property of TextureSpec · inherited by TextureSlot, TextureInput · stable · since 2.0.0
url?: string;
png, jpg, webp, avif, ktx2, hdr. A relative URL resolves as fetch() resolves it, against
the page's base URI, never against a scene model's assetBaseUrl: a texture path
copied from a stored configurator is relative to its model's base, so make it absolute
(new URL(path, assetBaseUrl).href) before a rule, materials.create or apply takes it.
Default: undefined (keep the slot's image)
| Rule | Result |
|---|---|
| 1. Neutral name | pass: url names no product |
| 2. A precedent | pass (through its owner TextureSpec): glTF KHR_texture_transform (row G34) |
| 3. Two apps, or labs | pass: 4 apps (ledger: app-0c773a4ee3, app-f3598fad77; fleet cross-check: app-59c5b5751e, app-e61a0b42ad, app-f3598fad77) |
| 4. The cheaper fix first | decided per need in Appendix B: rows G34 (through its owner TextureSpec) at tier stable (a member only where no rule, data, asset or app code serves the need) |