Writer.find ​Contract 2.0.0 · package sha256
a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e· generated fromconfigurator-runtime.d.tsbyservices/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.
Method of Writer · inherited by Tx, Session, testing.FakeSession · stable · since 2.0.0 · called as session.find
find(query: Query): Parts<C>;
A saved search over loaded models and collections. Sync; never throws for no match. Writes
through the result are persistent rules in the find() block (spec section 6.10). Passing a
Part rebinds that part to this writer (tx.find(part)). { node } matches every part of
that model.
Not for: the model as a whole, which is node(nodeId).
| Rule | Result |
|---|---|
| 1. Neutral name | pass: find names no product |
| 2. A precedent | pass: CSS cascade (ordered, persistent rules) (row G32); Unity Renderer.bounds (row K57); DOM Document.querySelectorAll (row K58); Unity GameObject.Find (row K7) |
| 3. Two apps, or labs | pass: 28 apps (ledger: app-0c773a4ee3, app-4f16d2f6da, app-59c5b5751e, app-b362a81c85, app-b4ae2fce25, app-bcb7ef21da, app-ceb4eccc72, app-ddfb017681 and 5 more; fleet cross-check: app-04c2774145, app-0c773a4ee3, app-37356bf09f, app-378d190f1b, app-4762caacdc, app-4f16d2f6da, app-4fd23bc869, app-510d750508 and 20 more) |
| 4. The cheaper fix first | decided per need in Appendix B: rows G32, K57, K58, K7 at tier stable (a member only where no rule, data, asset or app code serves the need) |