'duplicate-node-id' ​Contract 2.0.0 · package sha256
a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e· generated fromconfigurator-runtime.d.ts,tables/problems.jsonandservices/onsite-scripter/scripts/contract-docs-what-to-do.jsonbyservices/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.
A member of InputErrorCode · stable · since 2.0.0
Two nodes share a nodeId (ID9); normalizeNodeIds repairs an old save.
A copied node keeps its nodeId: copy nodes with duplicateNodes(nodes, { reserved }), which gives the copies new ids, and repair an old save with normalizeNodeIds(doc) (use its doc).
const model = session.getSceneModel();
const { nodes } = duplicateNodes([shelf], { reserved: ids });
if (model) await session.setSceneModel({ ...model, root: [...model.root, ...nodes] });
IConfiguratorNode.nodeId: A missing or repeated id rejects the write with HoloInputError 'missing-node-id' / 'duplicate-node-id' at the call.Writer.setSceneModel: Errors: rejects HoloInputError 'missing-node-id' or 'duplicate-node-id'.The set is open: handle a code you don't know ('other').