Problem code 'engine-conflict' ​

Contract 2.0.0 · package sha256 a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e · generated from configurator-runtime.d.ts, tables/problems.json and services/onsite-scripter/scripts/contract-docs-what-to-do.json by services/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.

A member of ProblemCode · stable · since 2.0.0

Another 3D engine instance on the page conflicts with the runtime's (info().renderer.engineConflict).

What to do ​

Another copy of the 3D engine was loaded on the page before the runtime: remove it from the page unless the page draws its own canvas with it. Content in the runtime's scene goes through session.collection(name).set(spec), never engine objects; session.info().renderer.engineConflict reads the flag.

Where the declaration names it ​

The set is open: handle a code you don't know ('other').