CameraLens.fovDeg ​

Contract 2.0.0 · package sha256 a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e · generated from configurator-runtime.d.ts by services/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.

Property of CameraLens · stable · since 2.0.0

ts
fovDeg?: number;

Vertical field of view. A layer or call that sets only fovDeg switches to a fixed vertical field of view.

Default: derived from horizontalFovDeg at the element's aspect; with the default lens after a fit, a portrait element's (narrower than tall) at most 45 at the fit, and after it never so small that the horizontal one drops below the fit's (spec 5.6)

Generic-API test (spec 3.1) ​

Rule Result
1. Neutral name pass: fovDeg names no product
2. A precedent pass: Unity Camera.fieldOfView (row K40); Unity Camera.lensShift (row K40); Babylon.js ArcRotateCamera limits (row K40)
3. Two apps, or labs pass: 26 apps (ledger: app-378d190f1b, app-59c5b5751e, app-b4ae2fce25, app-bcb7ef21da, app-ddfb017681, app-e3b47169bc, app-e61a0b42ad, app-fd09090420; fleet cross-check: app-04c2774145, app-378d190f1b, app-4762caacdc, app-4f16d2f6da, app-4fd23bc869, app-510d750508, app-59c5b5751e, app-822bb9d6aa and 18 more)
4. The cheaper fix first decided per need in Appendix B: rows K40 at tier stable (a member only where no rule, data, asset or app code serves the need)