Input.revert ​

Contract 2.0.0 · package sha256 a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e · generated from configurator-runtime.d.ts by services/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.

Method of Input · labs, @experimental · since 2.0.0 · called as session.input.revert · optional: reach it through has()

ts
revert?(part: Part): void;

commit: 'app' only: show the scene model's pose again (a refused drop). Immediate. Experimental: reach it through has(session, 'input.revert'). Present whenever input.drag.commit.app is, so has(session, 'input.drag.commit.app') brings it too.

Generic-API test (spec 3.1) ​

Rule Result
1. Neutral name pass: revert names no product
2. A precedent pass: Babylon.js PointerDragBehavior (startDrag, onDragObservable, validateDrag) (row G1); jQuery UI draggable (drag, revert) (row G1)
3. Two apps, or labs labs (@experimental at a stable path, reached through has() or supports()): it graduates when a second app uses it; apps today: app-04c2774145, app-37356bf09f, app-4762caacdc, app-f9a32142f1, app-fc07850558, app-fc306ec3dc
4. The cheaper fix first decided per need in Appendix B: rows G1, K47 at tier labs, stable (a member only where no rule, data, asset or app code serves the need)