Input ​

Contract 2.0.0 · package sha256 a857eca95b35921109faf997094bb4192f12527d9d0fcd4be7e97f06425bad6e · generated from configurator-runtime.d.ts by services/onsite-scripter/scripts/build-contract-docs.mjs; edit the source, not this file.

Interface · import type { Input } from '@holostep-configurators/runtime-client/contract'; · stable · since 2.0.0 · section 11. Input and drag

Picking, raycasts and drags on the canvas.

Members ​

Member Kind Summary
pick method Observed (GPU or BVH work).
raycast method Observed.
drag method Makes parts draggable.
startDrag? method · labs Starts a drag from a pointer that is already down (a long press).
revert? method · labs commit: 'app' only: show the scene model's pose again (a refused drop).

Declaration ​

ts
export interface Input {
  pick(at: ScreenPoint, options?: PickOptions): Promise<Hit | null>;
  raycast(ray: Ray, options?: RaycastOptions): Promise<Hit[]>;
  drag(query: Query, options: DragOptions): () => void;
  startDrag?(part: Part, from: {
    pointerId: number;
    at: ScreenPoint;
  }): void;
  revert?(part: Part): void;
}

Generic-API test (spec 3.1) ​

Rule Result
1. Neutral name pass: Input names no product
2. A precedent not recorded: no ledger row (coverage.json) names this member or its owner
3. Two apps, or labs pass: 5 apps (fleet cross-check: app-04c2774145, app-37356bf09f, app-4762caacdc, app-e61a0b42ad, app-fc306ec3dc)
4. The cheaper fix first not recorded per member (Appendix B decides it per need)